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Color Science (4)
Global Illumination (20)
Radiosity, Ray-Tracing
Misc (4)
Personal Pages (19)
Physics (12)
BRDF
Real-Time (11)
Research Labs (6)
Softwares (15)


There are 91 Links in our Database

Latest Listings

Category: Personal Pages
http://www.cs.princeton.edu/~smr/ Szymon Rusinkiewicz Home Page Popular Hits: 234   Last Update: 2004/5/2
Description :  I am interested in the vision-ish side of computer graphics, and have worked on a variety of projects involving the measurement of shape and appearance. I am also interested in techniques for analysis, representation, and rendering of 3D models.
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Category: Real-Time
http://www.gpgpu.org/ General-Purpose Computation Using Graphics Hardware Popular Hits: 149   Last Update: 2004/5/2
Description :  GPGPU stands for General-Purpose computation on GPUs. With the increasing programmability of commodity graphics processing units (GPUs), these chips are capable of performing more than the specific graphics computations for which they were designed. They are now capable coprocessors, and their high speed makes them useful for a variety of applications. The goal of this page is to catalog the current and historical use of GPUs for general-purpose computation.
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Category: Softwares
http://rise.sourceforge.net/cgi-bin/makepage.cgi?Home R.I.S.E. Popular Hits: 253   Last Update: 2004/3/31
Description :  R.I.S.E., which stands for Realistic Image Synthesis Engine is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry. It is intended primarily intended for researchers and people who want to write simulation applications.
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Category: Softwares
http://www.softlab.ntua.gr/~jpanta/Graphics/Phos/ Phos - The Parameterized Navigator / Renderer Popular Hits: 177   Last Update: 2004/3/31
Description :  Phos is a parameterized Monte Carlo rendering engine with a language similar to that of PovRay. Additionally, Phos gives the ability for walkthroughs in the environment using an OpenGL interface (integrated with MFC for Windows version). At this moment, the application runs under Windows xx, although a version for linux using glut may be implemented in the near future.
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Category: Softwares
http://www.stud.tu-ilmenau.de/~juhu/GX/RTEvol/ Ray Traced Evolution Popular Hits: 183   Last Update: 2004/1/21
Description :  RayTraced Evolution is a programable scenes-generator for raytracers/renderers, using spTOL(stochastic, parametric, contex-free and table-oriented Lindenmayer- System:) and C-like functions.
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Category: Softwares
http://www-graphics.stanford.edu/~cek/rayshade/ Rayshade Home Page Popular Hits: 170   Last Update: 2004/1/21
Description :  Rayshade is an extensible system for creating ray-traced images. It is written in C, yacc, and lex, and runs on many different platforms.
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Category: Global Illumination Ray-Tracing
http://cs.fit.edu/wds/classes/adv-graphics/raytrace/raytrace.html Recursive Ray Tracing by William Shoaff Popular Hits: 168   Last Update: 2004/1/21
Description :  Very complete summary of Ray Tracing algorithms.
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Category: Softwares
http://www.ivtrace.org/ IVTrace Popular Hits: 190   Last Update: 2004/1/21
Description :  IVTrace is a ray tracing API built on top of the Open Inventor libraries. It provides a convenient way to test for ray-object intersections within a scene and provides tools for creating your own renderer.
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Category: Physics BRDF
http://geography.bu.edu/brdf/ BRDF/Albedo Popular Hits: 178   Last Update: 2004/1/21
Description :  Boston University Department of Geography and Center for Remote Sensing Bidirectional Reflectance Distribution Function (BRDF) and Albedo Research Website
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Category: Misc
http://www.faqs.org/faqs/by-newsgroup/comp/comp.graphics.algorithms.html Graphics FAQ Popular Hits: 170   Last Update: 2004/1/21
Description :  comp.graphics.algorithms Newsgroup FAQs
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